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PETER FURY

TECHNICAL DESIGNER

SHORT SUMMARY

Technical designer and game development generalist with over fifteen years of experience across AAA and indie projects, combining gameplay design, system implementation and scripting expertise in Unreal and Godot. Skilled at bridging between design, engineering, art and publishing, and collaborating across disciplines to deliver great player experiences.

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I like to be hands-on, in the engine, creating mechanics or building levels.

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Currently seeking opportunities focused on technical design, level design or production.

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EDUCATION

Teesside University
Masters of Games Art; Major in Game Design

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Teesside University

Bachelor of Computer Games Art; Major in Character Design

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Noroff Institute

Bachelor of 3D Design and Animation: Major in 3D Film Production

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SKILLS & SOFTWARE

SKILLS: Gameplay Design, Level Design, Gameplay Scripting, Unreal Blueprints, GDScript, C#, 3D Modelling & Animation, Technical Documentation, Problem Solving, Build Evaluation, Interdisciplinary Collaboration, System Design. Game Presentations and demo design.

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SOFTWARE: Unreal Engine, Godot Engine, Unity, Blender, Zbrush, Substance Painter, 3DCoat, Material Maker, Cascadeur, FL Studio, DaVinci Resolve, GitHub, Jira, Confluence, Miro.

Contact

LET'S PLAY!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

Thanks for submitting!

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