PETER FURY
TECHNICAL DESIGNER
SHORT SUMMARY
Technical designer and game development generalist with over fifteen years of experience across AAA and indie projects, combining gameplay design, system implementation and scripting expertise in Unreal and Godot. Skilled at bridging between design, engineering, art and publishing, and collaborating across disciplines to deliver great player experiences.
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I like to be hands-on, in the engine, creating mechanics or building levels.
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Currently seeking opportunities focused on technical design, level design or production.

EDUCATION
Teesside University
Masters of Games Art; Major in Game Design
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Teesside University
Bachelor of Computer Games Art; Major in Character Design
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Noroff Institute
Bachelor of 3D Design and Animation: Major in 3D Film Production
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SKILLS & SOFTWARE
SKILLS: Gameplay Design, Level Design, Gameplay Scripting, Unreal Blueprints, GDScript, C#, 3D Modelling & Animation, Technical Documentation, Problem Solving, Build Evaluation, Interdisciplinary Collaboration, System Design. Game Presentations and demo design.
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SOFTWARE: Unreal Engine, Godot Engine, Unity, Blender, Zbrush, Substance Painter, 3DCoat, Material Maker, Cascadeur, FL Studio, DaVinci Resolve, GitHub, Jira, Confluence, Miro.
LET'S PLAY!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS